OPTICAL.FLOW
Visual Effects Blog for Filmmakers
Thursday, May 5, 2011
World's First Sony F3 S-Log Test
Based on Vimeo description
New York City, NY (April 18, 2011) Next Level Pictures in association with Tstop Cinema teamed up with Abel Cine, Kessler Crane, Wide Open Camera, Angenieux, Carl Zeiss, Cooke, Tyler Mounts, and Miller to unveil the worlds first ever camera test using the Sony F3 with S-Log. S-Log isn’t scheduled for official release until late summer 2011 so we are proud to get our hands on the camera and put it through several latitude tests to include helicopter aerials by Vincent Laforet, vibrant Vegas city lights, and skin tone tests of two models in ten different locations throughout Las Vegas at NAB 2011. The crew of twelve had only ten hours with the camera to produce and film the entire project. The purpose of this test is to compare the latitude and image quality of the new S-Log firmware to native EX codec.
Saturday, April 30, 2011
Cinestyle profile for Canon 5D
@TechnicolorCo: #Canon Lovers, great news for you! No more waiting, the #CineStyle profile for DSLRs is available. ow.ly/4K6VC
Thursday, April 14, 2011
The Sound of 1,700 Jaws Dropping
Prominent trainer and consultant Larry Jordan has posted an excellent overview on his blog.
Saturday, April 9, 2011
Baselight introduces Baselight on Final Cut Pro
Based on written by Scott Simmons
http://provideocoalition.com/index.php/ssimmons/story/baselight_introduces_baselight_on_final_cut_pro/
Here’s the bullet points from the Baselight Tutorials website: Sophisticated colour grading functional within Final Cut Pro
Same interface and menus as Baselight colourist are familiar with
Option to export grades as an XML file for completion in a Baselight system
Compatible with Avid ‘Artist Colour & Transport’ control panels
Expected release fall 2011
Under $1000.00
Is this better than Apple Color or Davinci Resolve?
Baselight is pretty well known feature DI suite.
Here’s the bullet points from the Baselight Tutorials website: Sophisticated colour grading functional within Final Cut Pro
Same interface and menus as Baselight colourist are familiar with
Option to export grades as an XML file for completion in a Baselight system
Compatible with Avid ‘Artist Colour & Transport’ control panels
Expected release fall 2011
Under $1000.00
Is this better than Apple Color or Davinci Resolve?
Baselight is pretty well known feature DI suite.
Saturday, March 5, 2011
Gfx Hotkeys - Design & Vfx Hotkeys on your iPhone & iPod Touch!
GFX Hotkeys is the ultimate tool for Graphics Designers, Visual Effects Artists,
Compositors, 3D Animators, Video Editors, Architects, and Photographers.
Gfx Hotkeys version 1.5 massive update now includes all the shortcut keys for 29 applications!
I hope they add Davinci Resolve hotkeys, too.
Monday, December 20, 2010
NUKE and NUKEX 6.2 ships
NUKE 6.2
NUKE 6.2 gets the eagerly anticipated timeline Dope Sheet, making light work of manipulating animation key frames and interactively positioning and trimming read clips. It also brings significant improvement to rendering performance, flip book playback and 2D tracker interaction, along with enhancements to the expression editor and file browser - all core improvements contributing to improved productivity and workflow.
NUKEX 6.2
NUKEX 6.2 adds new image-based modeling tools allowing any artist to easily combine a tracked 3D camera with a selection of 2D image features, automatically creating simple scene geometry. When added to new dense point cloud generation and automatic calibration of projection cameras from 2D images and geometry, NUKEX 6.2 provides new ways to reference and re-apply composited elements more efficiently and realistically into live action scenes.
For those working with CGI rendered elements, NUKEX 6.2 brings Pixar RenderMan Pro Server support to the 3D compositing environment. As an alternative to the in-built scanline renderer, integration with RenderMan aligns NUKE-rendered scenes with the rest of the 3D pipeline, seamlessly matching motion blur and depth of field, whilst providing the compositor with more flexible control of new rendering capabilities such as ray-traced shadows and reflections.
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